2007年8月23日

當電子世代的孩子成為父母以後....


日前ESA (Entertainment Software Association)發表了一篇名為 Top 10 Industry Facts的美國遊戲相關數據,反映出1970後成長的這群玩家,在成為父母後對孩子以及電玩之間的行為..

原文以及翻譯如下:


1. US computer and video game software sales grew six percent in 2006 to $7.4 billion – almost tripling industry software sales since 1996.

美國電腦以及電視遊樂器遊戲銷售額在2006年成長了6%,達到74億美金 — 幾乎是1996年的三倍。

2. Sixty-seven percent of American heads of households play computer and video games.

67%的美國家計負擔者會玩電腦或者遊樂器遊戲。

3. The average game player is 33 years old and has been playing games for 12 years.

這些玩家的平均年齡是33歲,擁有12年的遊戲齡。

4. The average age of the most frequent game buyer is 38 years old. In 2007, 92 percent of computer game buyers and 80 percent of console game buyers were over the age of 18.

最常買遊戲的這些人,平均年齡是38歲。
2007年時,92%的電腦遊戲購買者以及80%的遊樂器遊戲購買者都超過18歲。

5. Eighty-five percent of all games sold in 2006 were rated "E" for Everyone, "T" for Teen, or "E10+" for Everyone 10+. For more information on ratings, please see www.esrb.org.

2006年發售的所有遊戲中,有85%是 "E"普通級、"E10+"十歲以上、"T"十三歲以上。
換句話說,只有15%是"M"17歲以上 & "A"成人限定遊戲。

6. Eighty-six percent of game players under the age of 18 report that they get their parents’ permission when renting or buying games, and 91 percent say their parents are present when they buy games.

未滿18歲的玩家中,有86%在租買遊戲的時候會徵得父母同意。
91%在購買遊戲的時候,父母會同行。

7. Thirty-six percent of American parents say they play computer and video games. Further, 80 percent of gamer parents say they play video games with their kids. Sixty-six percent feel that playing games has brought their families closer together.

36%的美國父母會玩電腦或者遊樂器遊戲。更有甚之,有80%的玩家父母會和孩子一起玩遊戲。
其中66%認為,共享遊戲讓他們的家庭關係更為緊密。

8. Thirty-eight percent of all game players are women. In fact, women over the age of 18 represent a significantly greater portion of the game-playing population (31%) than boys age 17 or younger (20%).

女性佔總玩家數的38%。更進一步的分析,18歲以上的玩家中有31%是女性,18歲以下的只有20%。

9. In 2007, 24 percent of Americans over the age of 50 played video games, an increase from nine percent in 1999.

2007年的調查顯示,50歲以上的美國人有24%曾經玩過電子遊戲,相較起1999年的調查,成長了9%。

10. Forty-nine percent of game players say they play games online one or more hours per week. In addition, 34 percent of heads of households play games on a wireless device, such as a cell phone or PDA, up from 20 percent in 2002.


49%的玩家每週玩線上遊戲一個小時以上,此外,34%的家計負擔者會使用無限裝置,比如手機或者PDA玩遊戲,這比起2002年成長了20%。

看了這些數據,想想以前在父母壓迫下的那些電玩日子,真是羨慕現在的小孩啊!

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